| FPS games such as Quake III are fast paced | | | | |
| games which generate a lot of energy and | | | | Plasma gun is most effective on medium range. |
| adrenaline rush. To take the Quake III | | | | It causes a lot of damage, has a high fire |
| experience to the next level, being skillful | | | | rate and is easy to use. Due to the high |
| and adept at using the weapons involved, | | | | speed of the plasma and the fire rate it is |
| really helps. | | | | best to aim directly at the target at closer |
| | | | ranges. At medium or longer range, fire a |
| The most basic weapon in Quake III is the | | | | burst of plasma at a spread area, predicting |
| gauntlet. It is an effective weapon at a very | | | | the movements of the opponent. |
| close range as it deals a lot of damage to | | | | |
| the opponent if struck properly. If your | | | | Rocket launcher and rail guns are the two |
| strafing is good, then you can use a gauntlet | | | | favorite weapons for all professional Quake |
| against an opponent holding the rail gun. | | | | III players due to their high amounts of |
| Avoid using it against rocket launchers, | | | | damage. Rocket launchers have huge splash |
| plasma guns or shotguns. | | | | damage. At short range it is best to aim |
| | | | directly at the enemy. At medium or long |
| The default weapon is the machine gun. The | | | | range, predict the opponent's movements and |
| damage it does is low but the accuracy rate | | | | try and aim at the ground below him or the |
| is very high at both long and short range. | | | | any walls close to him. |
| Also the attack speed of the weapon is very | | | | |
| fast. It is a good weapon to use to hunt down | | | | No predictions are needed in railguns, it is |
| opponents running away at very low health. | | | | all about accuracy. These are the hardest |
| | | | weapons to use but also the most damaging. It |
| Shotguns are very useful at short range. They | | | | requires a lot of practice and control. |
| cause damage depending on how accurate the | | | | |
| shot is, up to enough damage to kill an | | | | Every weapon has its own advantages and |
| opponent, in just two accurate hits. Though | | | | therefore to improve your game you must know |
| the damage is spread over an area around the | | | | how and when to use each weapon according to |
| target, it is best if you take your time to | | | | the situation. Gun switching is what |
| aim and get an as accurate hit as possible. | | | | separates a good player from a brilliant one. |